Tuesday, June 27, 2006

The Technical Terms in Motion Capture

by Yit-Hoong Lee

"The Technical Terms in Motion Capture"

(Pre - Production, Production, Post Production, Motion Capture, New Media) __________________________________________

A) Pre - Production

Scene : A scene or script is a numbered part of a film script, which may be broken down into parts in longshot, medium-shot, close-up, etc by the director when shooting. A master scene is a fairly long length of the script, all under one number, which the director will certainly break down later. He or she may, however, take the whole of a master scene first, then shoot closeups of the various characters to cut in with this later. In animation the basic unit of continuous action, usually shot on one background, from which a film is built up.

Script : The detailed scene-by-scene instructions for a film or television production, including description of setting and action with dialogue and camera directions. When the script also has full details of visuals it is termed a 'storyboard'.

Storyboard : A form of shooting script common for animated films for many years and now usually used for commercials, even live-action ones. It consists of a series of sketches showing key positions for every scene, with dialogue and descriptive notes below. Still used in animation.

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B) Production

2D Animation : The creation of moving pictures in a two-dimensional environment, such as through "traditional" cel animation or in computerized animation software. This is done by sequencing consecutive images, or "frames", that simulate motion by each image showing the next in a gradual progression of steps. The eye can be "fooled" into perceiving motion when these consecutive images are shown at a rate of 24 frames per second or faster. 3D

Animation : The creation of moving pictures in a three-dimensional digital environment. This is done by sequencing consecutive images, or "frames", that simulate motion by each image showing the next in a gradual progression of steps, filmed by a virtual "camera" and then output to video by a rendering engine. The eye can be "fooled" into perceiving motion when these consecutive images are shown at a rate of 24 frames per second or faster.

Character animation : The art of making an animated figure move like a unique individual; sometimes described as acting through drawings. The animator must "understand how the character's personality and body structure will be reflected in its movements.

Character model : A sheet of drawings defining the proportions, shape, clothing etc. of a character for the guidance of animators.

Computer animation : The technique of using computers to generate moving pictures. Some systems can achieve this in real-time (25 frames per second-or in the USA 30fps), but the majority of animation is created one frame at a time and then edited into a continuous sequence. Very sophisticated programs are required to perform the tasks of movement, fairing, perspective, hidden-surface removal, colouring, shading and illumination, and as the trend increases towards more realistic images, faster computers are needed to process the millions of computations required for each frame. The term "computer animation" covers a broad range of subjects, but overall can be defined as the creation of moving images through the use of computers. These images can be created in either a two-dimensional or three-dimensional space, and can be applied to web design, user interface design, application development, video games, movies, special effects, cartooning, and many others.

Computer graphics : Charts, diagrams, drawings and other pictorial representations that are computer generated.

Effects animation : The animation of non-character movements such as rain, smoke, lightning, water, etc.

Go-Motion : Similar to 'Stop-Motion', but the animation is produced by rods attached to the pupet/creature, which can be programmed by a computer to perform the required movement. The advantage over stop-motion is that a lot more realistic movement can be created, because the puppet/creature blurs slightly between each frame. The disadvantage is that the rods attached to the creature need to be hidden from view (e.g. using the blue-screen process)

In Between : The paper drawing of a figure that lies in sequence between two key positions drawn by an animator.

Key frame animation : The animator 'draws' directly onto the CRT display and produces a basic picture or cell. A number of these drawings can then be superimposed on one another to form a composite cell or key frame. Many of these key frames can be made up and stored in the computer to be called up and used as required. The action of the film can be created by stringing together the series of key frames, and introducing the desired movements between one frame and the next. Each key frame can be used over and over again by simply calling it repeatedly from the computer score.

Stop-Motion Animation : Moving a special effects puppet or model/creature a small amount and recording a single frame (or small number of frames) so that when the film is played back at a normal speed it appears to move. The disadvantage with this form of animation is that it can sometimes appear to 'strobe', partly due to the lack of blur between the frames.

Three-dimensional modeling : Geometrical descriptions of an object using polygons or solids in three dimensions (x,y,z coordinates) for the purpose of creating the illusion of height, width and depth.

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C) Post Production

Edit : The process of assembling video clips, audio tracks, graphics and other source marerial into a presentable package.

Off-Line Edit : A "draft" edit, usually prepared in an off-line edit suite (at a lower cost), then taken to an on-line facility to make the final cut.

On-Line Edit : The final version of an edit, prepared in a professional edit facility.

Non-linear editing : An approach to video editing made possible by digital video recordings. As in word processing, video segments can be inserted between two existing segments without erasing either. Unlike the approach required when editing analog video , segments do not need to "laid down" in the sequence in which they will later be shown.

Off-line editing : The steps during the edit process when a preliminary selection of usable shots and scenes is made, and the tentative sequence of these elements is decided. This process is typically done with lower cost, simpler editing equipment than is found in a professional edit suite (where on-line editing is done). Using off-line editing can significantly reduce the total cost of a producation.

On-line editing : The steps during the edit process when the compilation of final program is done. When affordable, this is done in a professional edit suite with high quality equipment. If off-line editing had been done, the edit decision list from that phase guides the on-line edit process, typically minimizing the time and cost in the professional edit suite.

Post Production : The phases of production that occur after the recording, filming, or taping. This includes editing, mixing, effects, dubbing, compression, mastering, etc.

Render Farm : A group of computers which work together to perform the computation-intensive tasks of 3-D rendering.

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D) Motion Capture

Mocap : The process of recording the data from human movement so that it can be used for 3D characters created on a computer. Mocap can be used for 3D animations for film, TV and games, and for special effects work. There are wireless, magnetic motion capture systems, and optical systems, which track markers attached to the animator.

Performance Capture : The recording of a performance, either human or animal, using a Motion Capture system (or similar technology) - difference being that you can motion capture a table, but it is cannot give a performance. Special Effects Blue (or Green)

Screen : A system that replaces a specified colour (blue in this case) with images from another source. This can either be done optically (eg. using film) or electronically (eg. in video, also known as Chroma-Key in video). Some computer systems look at pixel in the scene and determine whether to replace that pixel with the other video source. Better computer systems allow 'some' of the colour of the pixel from 1 image and 'some' from another image. The better systems could be take transparent objects (eg. bottles) or smoke and combine these with the images from another source.

Chroma-Key : Keying out parts of an image which contain a particular colour (or colours). Eg. replacing a blue or green background with images from another source.

Composite : To combine two or more individual images onto one piece of film by photographic or digital means. Early compositing was accomplished in the camera by masking part of the scene when filming, rewinding the film and removing the matte and shooting again to expose the previously masked portion. Digital compositing is commonplace, in which multiple film images are scanned into the computer, combined digitally, and output to a single piece of film.

Motion Control : Controling the motion of a camera or special effects object (eg. model space ship etc), using commands from a computer, so that the exact moves can be repeated as many times. This makes it easy to composite it (ie.combine it with another shot).

Rotoscoping : Drawing around something in the frame so that an effect can be applied to that part of the film. If an animated creature has to go behind something in the live action piece of film, that object can be drawn around so a matte can be created, so that the createure will not show over the top of that object. If the camera is moving, then each frame of film would have to be rotoscoped. If the camera is still, then the same matte can probably be used for all frames in that shot. Rotoscoping was first used by the Fleischers for making cartoons. The Fleischers invented the Rotoscope, which is a device for projecting live-action film on to paper frame by frame, so that the outline could be traced and used as a guide for the animation. The Rotoscope consists of an animation camera and a light source (usually using a prism behind the movement and the lamp house attached to the camera's open door) that projects a print through the camera's lense and the projected image is then traced to create a matte. The lamp house is then removed and the raw stock placed in the camera and the drawings are filmed through the same lense that projected the image. The resulting image will then fit the original image if the two strips of film are run bi-packed in the same projector movment (using an optical printer). In digital film effects work, rotoscoping refers to any drawn matte, as both images can be seen compisited while the matte is being drawn, so good results can be achieved.

Virtual Sets : Sets which are generated (at least partially) from data within a computer. Mostly used for TV work, these systems replace the real set (eg. an empty studio) with a computer generated set, allowing the actor/presenter to move in the foreground. eg. the background is 'keyed out' and replaced with the set which has been created in a 3D package (eg. Softimage or 3D Studio Max), and any camera movements will be duplicated by the 'virtual camera'. This will require a powerful computer, especially if it is to be done in real-time, for example a Silicon Graphics machine. The method of keeping track of the camera movement (so that it can be duplicated in the 3D computer set) is different for the various sytems. Some systems use a blue grid painted on the back wall of a studio of a known size. A red LED is projected onto the cameras and the actor/presenter so that they too can be tracked throughout the set.

Visual effects (also called optical or photographic effects) : Special effects achieved with the aid of photographic or digital technology, occurring after the principal photography, or main shooting, of a film. Includes miniatures, optical and digital effects, matte paintings, stop-motion animation, and computer-generated imagery (CGI).

Wire Removal : Removal of unwanted wires, rods, etc. from a piece of film by replacing them with what would have been seen if they weren't there (eg. the background). This can be done by replacing them with the same area from another frame in which the wires/rods were not visible, or by averaging the colours on either side of the wire and replacing it with the average.

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E) New Media

A generic term for the many different forms of electronic communication that are made possible through the use of computer technology. The term is in relation to "old" media forms, such as print newspapers and magazines, that are static representations of text and graphics. New media includes:

* Web sites * streaming audio and video * chat rooms * e-mail * online communities * Web advertising * DVD and CD-ROM media * virtual reality environments * integration of digital data with the telephone, such as Internet telephony * digital cameras * mobile computing

Use of the term new media implies that the data communication is happening between desktop and laptop computers and handhelds , such as PDAs , and the media they take data from, such as compact discs.
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For more Information please visit http://www.motioncapturestudios.com/
About the Author
Motion Capture Assistant of Inner Esteem Motion Capture Studios.

Thursday, June 15, 2006

Film Editing Schools Accreditation

When you are seeking out film editing schools you should consider the source of accreditation as a vital factor in your choice.

If you attend a traditional 4 year college for your film editing course of study, it is likely that the school will be appropriately accredited. But, if you attend a film editing school that only offers film editing courses, then you want to make sure that it is accredited by National Association of Schools of Arts and Design (NASAD).

According to the NASAD website "NASAD is an association of approximately 248 schools of art and design, primarily at the collegiate level, but also including precollegiate and community schools for the visual arts disciplines.

It is the national accrediting agency for art and design and art and design-related disciplines.

The Association also provides information to the public. It produces statistical research, provides professional development for leaders of art and design schools, and engages in policy analysis. "

The bottom line is that the film editing schools that are accredited by NASAD are of the highest quality and provide the best educational opportunity for you. There are short "courses" that you can take, but many of these lack the credentials and accreditation.

When trying to get an actual job after you graduate from film editing school, you will have a much better chance of getting hired if you did in fact attend one of the appropriately accredited film editing schools.

New Film Contest Announced

If you are looking for a way to pay for attending one of the film editing schools, the following news excerpt might be helpful. You can enter this contest and if you win, you can spend your winning on attending on of the film editing schools of your choice.

Here is the article........


Current TV wants to get a message out about tolerance and appreciation of diversity and it's asking viewers to help.

The channel, in partnership with the nonprofit, New York-based Third Millennium Foundation, said Wednesday it is sponsoring a summer video contest, "Seeds of Tolerance," aimed at promoting understanding and with a $100,000 prize for the top film.

Judges include Paul Haggis, Edward Norton, Melissa Etheridge and Margaret Cho.

"Having personally experienced the sting of being labeled `different', I appreciate Current TV's effort to teach tolerance or, more accurately, to encourage their viewers to teach their peers," Etheridge, who is gay, said in a statement released by the channel.

"I commend Current TV for recognizing that it is our differences that make us stronger and for encouraging young people to embrace the spirit of tolerance," Haggis said in a statement.

Current TV, which already makes viewer videos a significant part of its programming, said the contest is open to filmmakers 18 and older and of all levels of experience. Films can be up to 10 minutes long and be accompanied by comments on how a project can inspire change.

Other requirements are posted on the Current Web site http://www.current.tv/tolerance. Films can be submitted to the site and will be accepted through Aug. 15.

The judges will choose five semifinalists, whose work will be shown on Current TV. In September, viewers will choose the grand-prize winner and two finalists who will each receive $10,000.

The top winner will also get $15,000 to give to the charity of his or her choice. The prizes are being funded by the Third Millennium Foundation, founded in 2000 to counter intolerance through childhood education and other programs.

Former Vice President Al Gore is chairman of Current TV, which he co-founded with Joel Hyatt, the chief executive officer.

..........end of article

Why not try your hand at this; if you were to win the contest it would certainly help your resumes and your film editing schools applications. The money sure would not hurt either.

Saturday, June 10, 2006

Shooting for the Stars

by Karen Thurm Safran

7th Grade Filmmaker from the Bay Area Inspires Other Kids to Pursue Dreams

The magic of the camera in the hands of great directors makes kids all over the world dream of stardom. However, the world of cinematography is notoriously difficult to break into, but young, aspiring filmmakers take heart! The Windy Hill Kids Film Festival, debuting this spring, is on a slightly smaller scale than the larger festivals in New York and Hollywood...for now. Opening in Menlo Park on April 9th, Windy Hill will showcase films by young film producers in 4th grade through high school. The festival organizers are expecting several films this year throughout the South Bay Area. And with inspirational leaders like its young founder, Shelby Rachleff, the sky's the limit. Better watch out, Hollywood - this kid is dreaming big.

A 7th grader from Menlo School, Shelby has taken on no small challenge. Brought on by her love of the cinema, Shelby's film festival will be the first of its kind in the greater Palo Alto San Mateo area. The festival will encourage dialogue between filmmakers and community members in a supportive setting.

Shelby first decided to organize a film festival after attending the Telluride Film Festival in Colorado. "This summer, I went to see the Telluride Film Festival with my parents and was inspired to try to emulate what I saw," said Shelby. "I thought there are so many of my friends who like to play around with Apple's easy-to-use iMovie and digital cameras - if they could share their movies with other kids, it might inspire them while also being tons of fun!"

This future producer caught the bug for filmmaking at a young age. Even as a little kid, she would think of ways to translate her favorite books into screenplays.

"I'm a pretty voracious reader," said Shelby. "I would make notes on which of the books I read might make great movies. I'd ask my parents how I could make a career out of that when I was older."

In pursuit of this dream, Shelby attended iD Tech Camps, a weeklong summer technology program for students ages seven to 17 at Stanford University and other prestigious universities nationwide. At camp, Shelby took Web Design and Digital Video & Movie Production courses.

"At camp, I worked in a group to produce a movie. We edited it with help from our instructor," said Shelby. "It was really exciting using professional products like Canon digital cameras, Adobe After Effects for special effects and Apple Final Cut Pro for professional movie editing. We had a blast , learned so much and were definitely inspired to produce more films. It was a great experience to get us started."

Shelby's exposure to cutting-edge movie software and hardware helped focus her interest in movie making and raised the bar of her expectations. After attending camp at Stanford University, she became inspired to try new things in her movies.

"Going to iD Tech Camps made me want to use Final Cut Pro to incorporate more awesome stuff into my movies to make them more sophisticated," said Shelby. "It was my first real introduction to using specific techniques, such as imported sounds, different logos, and experiments with lighting. It has definitely spurred my interest in filmmaking."

"But Shelby soon learned that running a film festival is more than just producing great films. As April approaches, she is busy calling schools to confirm their participation, sending emails about the festival, checking the sound system and viewing the entries. She is also preparing her welcome speech and her introductions of the various films. The guest speaker at the festival will be Gardner Loulan, a Portola Valley native and VJ for MTV's mtvU show.

"Gardner is really cool and will be inspiring to kids," said Shelby. "We wanted to make this festival really non-threatening for kids - even though there's a judge, it will be really non-threatening and a supportive environment for kids of ALL levels to show their entries. The idea is to get everyone involved and hopefully build up momentum so we can follow up with this festival in years to come."

The Windy Hill Kids Film Festival is off to a roaring start. And with up and rising film producers like Shelby leading the way, who knows? One of today's entrants could be inspired to be tomorrow's big star.

About the Author

Karen Thurm Safran writes for iD Tech Camps which is the nation's leading and most recommended summer technology camp. They offer day and overnight camps in weekly and multi-week sessions for kids and teens ages 7-17. They are hosted at premiere universities including Stanford, Princeton and MIT and include video game creation, digital video, programming, robotics, Flash® animation and more. iD Tech Camps website is http://www.internalDrive.com

Thursday, June 08, 2006

What Does A Film Editor Do?

By Janelle Ashley Nielson


How many times have you been in a movie theater and when the title "film editor" came up, you had no clue what that meant? In the old days, film editors were rarely given solo main title credit and most people thought they were more of a pair of hands that pieced the film together. As the decades have passed, the role of film editor has become increasingly more publicized and with the invention of computers and digital editing, more and more of the general public is aware of what it takes to edit a movie.

Film editors are the people who take the raw footage shot on a movie set, and select which shots, angles, performances and more to use, and then cut them together to form a cohesive and interesting story. The key to film editing is that there are a million choices of how to cut a scene, but a good editor will have a strong feel for pacing, rhythm, and storytelling. Editors also add music, visual effects, and sound effects to their cut sequences to add even more depth to a scene. Usually an editor will work closely with directors, writers, producers, and composers to finish a film to perfection.

Film editing is not something that can be automated and done completely by computers. Many people assume that if they purchase an editing software program that they will become an expert in film editing. Similar to how a word processing program will not make someone a best-selling author, digital editing programs like Avid or Final Cut Pro take not only technical skill but creative talent. While learning the technical part of the software will help you to cut a project, there is also valuable knowledge that comes only with experience and practice.

If you are thinking about a career in film editing, I would suggest finding a school or university that offers both theory classes AND hands on production, with editing equipment available to learn on, free if you are a student. I have found that having a technical background, in addition to being educated about the classic forms of cinema, where the rules of film language were born, and the history of film, has always given me an extra advantage that a lot of people don't have. I have several friends who have attended film programs at Columbia, UCLA, USC, NYU, and more, and all have loved their schools.

If you are not sure which area of production that you would like to go into, you might consider getting a very broad education in film and then if you decide to specialize in film editing, you can supplement your knowledge later with continuing education or Avid training camps or Final Cut Pro courses. Digital editing has become the norm for cutting films, and there are many programs available to practice with right at home on your own computer. You can purchase Final Cut Pro, Avid Express, and more simple programs like iMovie and others to get started on your editing career.

If you don't want to spend 4 years in a university or college setting, there are specialized film editing schools that you can attend through various editorial companies and training camps. These programs can be costly, so if you can manage the tuition, you can usually get a very quick hands-on training in a short amount of time. The downside to these types of training "camps" is that they teach a lot of technical basics that can't compensate for the actual reality of how a cutting room is operated. Sometimes, there is no comparison to cutting room experience! If you do decide to be a film editor, ask to sit in with professional editors to get an idea of how films are cut!

Janelle Ashley Nielson is a Film Editor in the Television and Motion Picture Film Industry. Her experience is in editing feature films, cable movies, television series, reality television, and animatics. To visit her website and view her editor credits and editor's reel, go to TheFilmEditor.com - http://www.thefilmeditor.com

Article Source: http://EzineArticles.com/?expert=Janelle_Ashley_Nielson